

With your only hope of rescue hundreds of thousands of miles away, you will be forced to explore the real-world fears of isolation and paranoia, enhanced with supernatural elements and cosmic horror. Visions, hallucinations – or is that even what it is? Is this real… or are you slowly descending into madness?

You begin seeing and hearing things that aren’t there. Crucial systems are malfunctioning, the greenhouse is filled with a strange mist and the rest of your team has yet to return from their EVA mission. Soon you discover strange and unusual setbacks. Your job is simply to keep the lights on until the transport ship Cyrano arrives bringing with it a new team to take over your duties. You are Shane Newehart, an engineer stationed at Trailblazer Alpha and your security clearance means you are completely unaware of the existence of the mysterious signal.

In secret, the corporation began construction of Trailblazer Alpha, a state-of-the-art Mars research outpost designed to identify the true nature of the message. Orochi management immediately concluded that the discovery was too sensitive for public knowledge and moved to keep it hidden. Their analysts broke it down and determined it was of intelligent origin. The message confounded Orochi scientists. 5's.A mysterious signal has been recorded coming from the red planet. I'd probably give it closer to a 7.5 but metacritic still don't allow. Worth picking up when it suits your budget, if you enjoy games like Amnesia or Alien Isolation. It's not very long, around 6-7 hours, but that is sometimes a plus for those who like things short and sweet. The horror is a mixture of jump-scares and general tension and, along with a variety of horrifying entities, they are spaced out well, which led to me never really knowing what was around the corner. Voice acting is ok, with the two key characters doing a better job and the script keeps things simple, without straying into over-ambitious territory that might bite off more than it can chew. Puzzles are logical and the guidelines to solve them are almost always presented in a way that makes sense given the environment and narrative.

The graphics are above average, from an artistic standpoint, and lighting is used well to enhance the atmosphere, as is sound and ambient music. It had a rough start and I found the interface took a bit of getting used to but it picks up nicely and has good pacing, a mix of scares and nice attention to detail. It had a rough start and I found the interface took a bit of getting used to but it picks up nicely and I enjoyed my time with this game.
